


Having analyzed a number of debates, I have realized the importance of the category of time as a descriptive category characterizing their discourse at various stages. The interpretative approach proposed in this article falls within the area of rhetorical methodology. There appear diverse methodological approaches analyzing linguistic, political, marketing, and rhetorical and media aspects of debates. Parallel to these developments, the scope of prescriptive research also expands.
#Goban klas media i komunikowanie masowe tv#
Each year more and more countries organize the final TV debates, those with a status of a media event. They take place in television studios, universities or other public venues and differ in the number of candidates debating, their format and duration. Depending on a country, debates take various forms. Often referred to as the focal points of the campaign and miniature campaigns, they electrify the viewers’ attention like the Champions League or the Olympic Games. Rhetoric and Communications E-Journal, Issue 19, October 2015,, įinal pre-election TV debates are media events, which attract millions of viewers. Keywords: rhetoric of time, final pre-election debates, media discourse, election campaign, electoral strategies. Finally, the elements shaping the temporal orders of particular categories were discussed. Three temporal categories were identified: the time related to the situation of the debate as a genre with specific communicative functions the time of rhetorical strategies used by the actors participating in the debate and the time of direct interaction between the actors. Its aim is to draw attention to formative and meaning-oriented properties of temporal categories in shaping / studying media discourse. Warswo University, The article is a methodological proposal referring to the study of pre-election TV debates.

Army and Pragmatic Launch America's Army Official Server Matchmaking Site,. Toothaker C., Video game simulating invasion of Venezuela raises ire of Chavez allies,. Sinclair B., Survey: Developers are straight white men,. Seoul Bans Negative Images of the North,. Rincon P., US troops taught Iraqi gestures,. Ossowski S., 1967, Z zagadnień psychologii społecznej, w: S. Oficjalna strona internetowa Under Siege,. Oficjalna strona internetowa Under Ash,. Nasalska E., 1982, Kierunki rozwoju analizy treści, „Studia socjologiczne", 3-4. Maragos N., Marc Ecko Responds To Australian Getting Up Ban,. Golze B., Ghost Recon 2 plotline irks North Korea,. Goban-Klas T., 1999, Media i komunikowanie masowe, PWN, Warszawa. Gibson E., Postal gets digital distribution,. Walas (red.), Narody i stereotypy, Międzynarodowe Centrum Kultury, Kraków.īokszański Z., 1997, Stereotypy a kultura, Fundacja na Rzecz Nauki Polskiej, Wrocław.Ĭoser L., 1997, Społeczne funkcje konfliktu, w: M. īerting J., 1995, Villain-Gondossi Ch., Rola i znaczenie stereotypów narodowych w stosunkach międzynarodowych: Podejście interdyscyplinarne, w: T. īecker D., Banned in Beijing: China cracks down on games,.
#Goban klas media i komunikowanie masowe windows#
L - Industrial Organization > L8 - Industry Studies: Services > L86 - Information and Internet Services Computer SoftwareĪmerica's Army - Support - Windows FAQ,. Z - Other Special Topics > Z1 - Cultural Economics Economic Sociology Economic Anthropology L - Industrial Organization > L8 - Industry Studies: Services > L82 - Entertainment Media Mass media, Computer games, Social problems, Maturing content, Serious games Rozrywkowe skrzywienie - kiedy dokuczliwość społeczna gier komputerowych przekroczy dopuszczalny poziom?Įntertainment Curvature - When Social Bothersome of Computer Games Will Cross Acceptable Level? It may also become the basis for manipulation and propaganda, to serve the struggle for cultural dominance, and indicate social problems. Treated as a mass media become a source of income, knowledge and social problems, which may distort the reality presented in them. However, they are not just only entertainment. Computer games (video games) are becoming increasingly popular way to relax, or even to maintain social relationships with other people.
